How to prevent collected coin collect again?

hi, how to prevent collected coin collect again? i saw one topic here but it is not helpful for me, so if anyone knows how can i keep coin deleted from position where player already was, please help me.

Hi, you just use the delete object-action when the player(?) collides with the coin. Then there shouldn’t be any object anymore that can be collected again. If this doesn’t work it would be helpful if you post a screenshot of your events.

In the platformer example there is also a collect-coin event Platformer - a game example from the GDevelop game making app | GDevelop

Edit: Or do you mean persistency of collected coins after changing to another scene and coming back?

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This method only work if you are adding the coins in the editor
Do at the begin of the scene

Begin of the scene

Then when you collide with a coin

So basically you set a variable number foreach coin in the level when the player collides savw that coin number into Storage, when the level is loaded again all the collected coins will be deleted, because of the existence on the Storage.