How to save files for the player?

Like most games you are able to save your progression, (items you picked up, where u where, levels u beat ect). Is there anyway to do this in gdevelop without extensive coding or whatnot? My game is focused on beating levels and collecting power ups, how do i save the levels the player beat and the powerups the player has. I do have a world map sort of scene where the player beats one scene after the next, and can view there progress.

Please check the built-in Save Load example, the youtube toturials or the many threats with the exact same question.
You can’t save the game automatically, but the values from your variables with just one storage event.

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Check here GDevelop 5 or directly in your GDevelop create a new project and select the tag Save until you see the project there.