So I’ve been doing so much research and watch other tutorials, but it’s been 3 days I still can’t figure out exactly how to do it. So I decided to just ask. Pls, excuse my stupidity.
This is where I enter the text.
oh yeah it actually my bad, write a text but make it read a value.
I fixed it, thank u.
but do you know how can I let the player come back to add more words without deleting the previous words?
I don’t know if this works but you can try it:
While saving,
If the text of global variable Glo_Text = “” Then
Change the text of global variable Glo_Text set to EterText.String()
Write GlobalVariableString(Glo_Text) in group1 of storage storage1
If the text of global variable Glo_Text =/= “” Then
Change the text of global variable Glo_Text2 set to EterText.String()
Write GlobalVariableString(Glo_Text)+GlobalVariableString(Glo_Text2) in group1 of storage storage1