How to set objects to awaken (enable physics) on distance?


I need objects at start of scene to be set with their physics disabled, and then awaken (enable physics) when the player comes within a specified distance from them.

Is there documentation or tutorials which show how to achieve this?



did you try in the Conditions:

All Objects -> Position ->Distance Between two objects

set the pixels to what you would like , And if your object 1 moves to the other object (the distance between the 2 diminishes), you can trigger an action

Hope I could help :slight_smile: