I am trying to practise with a small game. The below screenshot shows the game, in GDevelop 5.
I cantered the camera on the player(Jerry/Mouse in this case.)
When i open in preview / mobile, it it keeping the jerry at the centre of the screen and showing additional space around the border.
I don’t need the extra space outside walls.
My settings are like below
In a few video tutorials i saw there is an option to set game width and height. But in my case, i just see resolution but not width and height.
Someone please help me to remove additional spaces outside wall and still keeping the camera follow the player.