Exactly what the title says.
I don’t think that is directly possible. If you absolutely have to have this check then you could attach small hidden dummy objects to the points and then check their collision. (With attaching I mean constantly moving the object to that point.)
I think just compare their coordinates,check if the the difference between them is like less then 1 they collide…Use absolute value for difference. …its a easy task i did it once but then i stopped working on that project so deleted that file otherwise i would have given you the exact expression to use but it definitely works atleast for me it worked well