This isn’t working the way I hoped. It took me a second, but I figured out (I assume) that since the not flipped event happens after the first one, it just flips the player around again since it all takes place on the same frame. What can I do?
This isn’t working the way I hoped. It took me a second, but I figured out (I assume) that since the not flipped event happens after the first one, it just flips the player around again since it all takes place on the same frame. What can I do?