I want to make something similar to the Geometry Dash orbs, but I need help

I’m trying to make the player be able to buffer orbs, like in GD. As in, if they jump of the ground and press and hold jump again mid air, as long as they keep holding that second jump, they should use the orb immediately after touching it. Hope that makes sense.
I still want orbs to be usable if the player is on the floor.

If that’s too difficult to do, just normal buffer clicks would be nice too.


If anyone can help, I would appreciate it a lot.

Maybe remove the “Trigger Once” in your main event.

I’ve tried that. It makes is so the orb always activates if you are touching it and pressing space, so you can jump and activate the orb with just one input. To activate an orb, I want the player to still have to click again after jumping .