I’m trying to make a platform-type game that incorporates mini-games for speech therapy.
The idea is that a word is delivered, for example AIRPLANE, and it must be indicated how many syllables it has by hitting the corresponding box of coins.
So if you hit coinbox # 2 because AIR-PLANE, it will get a message saying something like "Okay, you can go ahead, otherwise it will say “try again”.
The problem is that I don’t know how I could put an ID or some logic to it for when the correct coinbox is selected or not.
I hope you understand what I am trying to do. I would appreciate any guidance on this.
This is how i set the coinbox events trying to do some logic for each Coinbox ID:
and this are the coinboxes