If in collision with any Object in a certain folder?

How can I test to see if an object is colliding with any object from a folder.

To be specific, I have a grapple ability in the game, and I when it touches and enemy I want it to jump to the center of the enemy, as if the grapple hooked onto the enemy. There are several enemies in the “Enemy folder” and I don’t want to manually give every enemy the same thing. Any ideas?

Create an object group in the scene editor and put all the relevant objects in that. Then in the events you can reference the object group name instead of individual objects.

First add a group object


Then you add all the enemies into the group.

Then you just add the condition like this
ac
Hope this helps!!
Your welcome!!:).