I need the player to be able to import external audio as I’m making a level editor that allows external audio.
Is there a way to do this with events? cause i can do it with JS, that’s fine. as long at it plays it.
(i checked if this was a duplicate but all of them were years old with no reply)
Reborn
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Do with JS, you can’t do with events.
but… how? idk any js at all, most i know is console.log(“words”)
Reborn
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Check my extension that allows you to upload/download image files (maybe you can modify from image/* to audio/*) New extension: UploadDownloadImageFile by github-actions[bot] · Pull Request #1131 · GDevelopApp/GDevelop-extensions · GitHub
And check the HowlerSoundManager maybe you can get anything out of it HowlerSoundManager | GDevelop JavaScript game engine
Also do some research on google, thats how I managed to make the extension