Now look
If i want to each bike back wheel work as pivot point and then make front wheel follow player
Then for that all i use normal change rotate action you would use in 2d
And that is 2nd action you see
Now if i would wish front wheel also point into face of player
So closer i get to bike higher front wheel go up
And if i even jump the wheel would also go up
For that is 1st action image above
But i have no idea what to put there
This kinda works on player Z pos
But problem is i am trying there dictate angle of something based on distance of something which would be wrong in 2D also
I have no idea how to point one object toward another on that 3rd plane/axis