the title is self explanatory, when I do my turn, the enemy only does its turn when the text box for the menu is open. I got it on camera here: Going into menu after I did my turn
Not going into menu after my turn (enemies text doesn’t start)
I dont really know whats causing this so im just going to screenshot everything
I can’t see anywhere in the events where ItemUsed is set to true. Where does that happen? Otherwise I suspect The enemy won’t do what’s expected
Also, if you screen snip the events, can you have a slight overlap (one or 2 lines of an event) between each snip? And have them in order? It’s hard to make out your events from the screen snips, and some appear to be snippets of others. Something like :
The dialogue for the Enemies attack is only starting when I start the dialogue for the menu opening. (in return
making opening the menu the only way to make the enemy do its turn)