The character will catch the coins falling from the sky.
The speed, size and shape of the coins will be varied.
The countdown will continue until it ends.
In short, I want to make objects that fall from the sky at certain time intervals.
I’m currently trying to make my second game with gdevelop.
I apologize for my inexperience.
Also, my first game is called Risky Jump. i published on itchio.
still im beginner.
please help me. for new game.
Add the physics 2 behaviour to the coins, and make sure they’re dynamic (it’s a setting in the behaviour). This will cause gravity to make them fall down the screen.
If you want the coins to fall from a random horizontal position, then create them at the random x position along the top of the screen :
All of these should be done in the same event, but after, the action that creates the coin :
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For size, add the action to change the coin’s scale to be a RandomInRange(0.5, 2). This will create a coin with a size that’s anything from 1/2 size to double size:
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For speed, change the coin’s gravity scale to a random one from 0.1 of gravity to full gravity :
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For shape, add different coin shapes as new animations to the coin, and choose one at random :
Use a scene timer :
thank you so much. i think this game will be nice.
i think good now what do you think?
https://games.gdevelop-app.com/game-9f3e4517-a22f-48df-ad18-e927c411a313/index.html
That’s pretty neat. I like the parallax scrolling, and how the snowflakes break up when they are collected.
One suggestion - uncollected snowflakes will keep falling down until the scene is changed or closed. I’d suggest you delete them once they hit the ground.
But otherwise, a very nice looking and playable little game
yeah you are right. still working on it. and i will add a timer for game can finish, and add different snowflakes.