Infinitely Looping Tween Effect (SOLVED)

Hello all.
In my game, I have an object that I’d like to have periodically pulse in and out using the scale tween.
So this is what I tried (Area of interest is underneath the “Light Effects” comment):

The expected result was to have it slowly pulse in and out.
The actual result is that all the objects quickly shrink down to nothing, and then when the loop starts, the objects become almost as big as my player immediately, and then shrink back down before the loop starts over again.
Can somebody please help me? Thanks.

Never mind guys. I just tinkered around with it and found out I was doing it wrong. Thanks anyways.

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