I found a way to change the text of a text object using a variable if that helps?
Here’s what I did:
Do = GlobalVariableString(YOURVARIABLE) to the text of YOURTEXTOBJECT
You could have a variable which is changed using the keyboard input automatism. If you’re planning to do this over a networked game, I can’t help, but I’ll continue looking into it since this topic interests me
Hope that helped,
Blooper