I want to show a interstitial ad between game rounds. But when the ad is showing the computer should not play. I use the Interstitial showing condition inverted but it does not check if the ad is closed. As my game is a memory game a tile is therefore played while the ad is playing. Anybody understands why the inverse condition does not work?
this is the game I am working on:
this is the condition :
All help greatly appreciated as usual.