So I’m trying to work out in gdevelop5
If RESULT = range (1, 10) = something
If RESULT = range (11,20 ) = something other
If RESULT = range (21, 30) = something else
Not sure why this is not working. var=Target, which is rand num. Player creates the Result num. if result > target then THUMB UP
if result < target then THUMP DOWN.
I thought it might because of using both ≥ and ≤. Is it possible for the Result to be the same number as varTarget? For example if they were both 3.Then both 3 ≥ 3 and 3 ≤ 3 would be true? So changing one of them to > or < avoids the conflict?
Reborn told you half of the story
1st you need ONE event with TWO conditions where one condition checks if number is above some value and 2nd condition which checks if number is below some value
This check in between some values
So if yes you create thumb up
Now 2nd event again with two conditions
But now you check if it is below and if it is above
So example for all of this
Value is equal or greater than 5
Value is equal or less than 20
Action give thumb up
Another event
Value is less than 5
Action create thumb down
And third last event
Value is greater than 20
Action create thumb down