I’m adjusting mouse control of the Geometry Monster example.
It compares the mouse location with the object’s origin in my guess.
So it creates a slightly awkward movement.
I’d like to use an object’s center point in event condition instead.
I don’t want to make hard-coding using the object’s width.
If you’re looking for the horizontal center, I believe the expression is ObjectName.PointX(“center”), for vertical center, it’s ObjectName.PointY(“center”).