Jumping animation


This is what i did, i added platform behaevier to my player but untick default controles because i want the player to go forward automatic with the secene.

so this is the events
only for player:
(begining of scene : change animation of player to Run)

(space key is pressed : simulate jump key)

(Change animation to jump)
and to add force to th jump

(add to player an instant force angle 200 degrees and length -250 pixel)

but when i jump no animation please guys

the key press and the animation change is in the same event? are you use “trigger once”? after jump, what will change the animation back to run?
can you upload screenshot from the related events?