Hi, so I want to do this thing most games on PC have where if there are icons keyboard keys and you click any button on the controller, it changes to the icon of the controller instead, vice versa, like this:
(Keyboard)
(Controller)
Now I got it to work when it’s in one scene, but an issue is:
When the icon is that of a controller, and I use the controller to change scenes without touching the keyboard, when the new scene loads the controller icons switch back to the default which is key, even though I’m using a global variable for changing the animation, one thing to note is the these icons are created at the beginning of the scene of every menu through an external layout.
Here are the events for it: