Light in Solids?

Hello Gdevelop!
I need help… in my game, when you use the flamethrower a light is teleported to the flamethrower. You can move the flamethrower around, and that works just fine. My problem is, if you put the flamethrower inside an object with a light obstacle behavior, the whole object just glows from the inside, not letting any light out. Anyone know a fix?
Here’s some pics if you need help:



Also, I really want to avoid using the “Separate” event, if that’s possible.