Maybe you can put a delay variable in the enemies, so they can attack every X seconds, as in almost every game.
Here is an explanation about instance-timer-variables: [url]multiple spawned bots but only one shoots - #2 by Lizard-13]
Maybe you can put a delay variable in the enemies, so they can attack every X seconds, as in almost every game.
Here is an explanation about instance-timer-variables: [url]multiple spawned bots but only one shoots - #2 by Lizard-13]