Looping through touch points

As I know there is not an option to loop through a touch points in order to find if one is touching an object.
Is it possible to add one? (I know I can add a Mark object but this is workaround)

1 Like

So, we would need some sort of a Points group that would relate to any/all points of an object.
In terms of conditions, it could look like:
obj.PointX(“Points”) is inside obj2
or obj.PointsX() is inside obj2

Seems like a good idea.

1 Like