Make a add force to achieve angle (physics2.0)

So basicallly, i would love to see an action for the physics behaviour that is similar to the rotate toward angle action for any sprite, but for physics, as this is very annoying to workaround.

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Do you mean a “Linear velocity” action but with speed and angle instead of X and Y?

Yes. Also, it would be nice if you could chose between trying to spin towards the exact angle, or the nearest equivalent of that angle.