I like to make a rope/chain out of balls as show in this video:
I added physic 2d to the body of the two different color balls i want to use as the link of the chain. What else should i set? I copy everything i can see in the video to my project:
and here a closer look at my event code:
I’m a beginner with just video knowledge of what i can remember which isn’t much
trying to create a simple game for my first project with a object hanging from a rope/chain.
Here top of code event sheet:
Wow, the code flashed in this video is quite similar to my linked chain demo (that I made based on a Godot example). I made my example after @tristanrhodes’s video, but never came across it in my searches. I find it reassuring that the implementations appear very similar - a good indication that it’s along the right lines.
Anyway, @lv2lrn4lf, you can downlaod the source from that link and have a play with that. It doesn’t use distance joints, but that’s an simple switch to make. You’ll also need to check the Physics settings on the chain objects.