As part of my final university project I am planning on creating a game that could be used at a science fair, I want to use GDevelop as it looks good and seems easier to use than some other apps. Unfortunately I don’t have much experience and wanted to ask some advice on the best way to achieve my vision!
My first level would be a simple platform game to collect equipment that would be needed for a lab experiment.
The second level would be at a lab bench and you just add the equipment you’ve collected in the last round together and make a treatment.
The next stage again would I think be a platform game where the player carries the appropriate treatments to the right patient.
Finally there would be a stage almost like a jigsaw puzzle that you would drag things in to complete a stucture.
Do these ideas sound achievable, is it possible to have the different formats as one game?
Does anyone have any suggestions on how I complete it, I think they could be quite easy to do but as I said I don’t have any experience so it would be great if someone could suggest a starting point.
I hope that this makes sense, I would really appreciate any advice even just an idea of what kind of things to search as I am still not sure on the appropriate language.
I found it pretty good for just an idea. I would like to see it complete.
If I could give you an advice. That could be making some concept art. Like how do you want the levels to be, the items, the design of the characters, the mechanics…
The basic tutorials that are in the wiki can help you collect items, move your character, drop items and make events like “Give you something, do something”.
And for the third level this puzzle tutorial might be interesting: GDevelop 5 Puzzle 2 Mas puzzle que nunca - YouTube (it is not a jigsaw puzzle though and the tutorial is in Spanish but the example project is at github and could probaly be useful).
This is the background I’d like to have in my first level, I’ve tried to change it to this (just in the example platform game) but it’s a too big and I don’t know how to change it. I’ve changed the dimensions of the picture to match the example background but it’s still not helped! Any ideas?
If just clicking in the editor does not work, you can also open the "list of instances” with a button in the upper right corner
If you click that a list with all the objects in your scene is shown. After left-clicking a listed object, e.g. your background, the Properties-window should open, which allows you to set - as @Sweet has mentioned - a custom size for your background.
You could also follow the other suggestion of Sweet and set the desired size of your background outside of Gdevelop.