I need a variable to hold the result of a RandomInRange
Create a scene variable:
- Right click on your scene
- select “Scene properties”
- select “edit scene variables”
- click on +ADD
- enter variable name in left side
To modify the value:
- Right click on “Add an action” in the event editor,
- choose “Other actions” tab,
- expand the “Variables” label,
- select “Value of a scene variable”,
– choose your variable,
– choose set
– make the value RandomInRange(x,y), where x and y are the range limits.