Make enemy path different depending on spawn

So i’m making my game and i have a problem there are two spawn actors for the enemys to spawn in one on the top and the bottom. The problem is when the enemy spawns on the top one he moves down and if he spawns on the bottom one he move up can you help me?

here’s a photo:

Could you show how you moves the enemies, or post a gift of the gameplay?

this picture is just the one what the code is right now i just put both spawns on the bottom

but here’s a drawing of what i want it to do:

Take a look here is not my best video but helps

Here is the source and here