Hello again. I have created diagonal steps and enemies that walk automatically on surfaces. How can I make events such that the enemy climb the steps on the diagonal ladder and also do down the steps without falling? Here is an image for an idea.
The ladder platform type probably won’t work for you in this instance.
The jump through platform type is probably better suited for what you are trying to accomplish.
I’m not at my PC. I’d love to test this.
When the enemies collides with the stairs either through hidden sprites or using pointX, pointY is inside the stairs, you could simulute the enemies jump key. As far as going down, it could just fall. I guess you could have the enemies only move when they’re on the floor or a platform so they don’t move while falling. That might look like they’re walking down it.
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