Make player invisible in multiplayer

I would like to know how to make a player invisible in multiplayer to other players but still visible to the owning player. The invisible player should still be able to be damaged by other players etc while invisible.

Sorry if this has been answered, I have searched for something similar with no luck.

Thanks

If you’re using the new multiplayer feature, you could put a variable like “Invisible” on the character that will use the invisibility (it will be synchronised to others). Then if its value is 1 or True, simply set up an event with conditions: If characted variable “Invisible” is 1 or True, If the character object is NOT owned by current player. In the actions just hide the character object.

I see this in theory to be working out, but you’ll have to try it out.

Thsnk you for your reply. I haven’t had time to test your solution yet but will let you know if it works.

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