Hey there. I’m a bit new to GDevelop and I wanted to know if it was possible to make the text box object stretch to the same length of the text whilst it is running. Just wondering. My dialogue structures really basic.
It is possible. I used a sprite object for the window. 255 x 255 pixels.
The line is read and put in the Info_texto BBC text object. Activate the word wrapping and then do the maths for the scale. (Since the size is 255, I divide by it) and use a tween so it appears to “open”. Finally adjust the position based on the size of the object.
I hope it helps
Thanks a bunch. I’ll give it a try.