I just recently began using the 3D sprite extension and object. Being able to use this will solve many of the problems I’ve had with the 3D engine. My question is, how do I get a 3D sprite to always face the camera, as the billboard behavior does with a 3D cube?
Here are the 3D sprite settings in the editor:
This makes the object “stand up” in 3D. Then I use this action to turn it towards the camera:
I tried to use billboard but it says it’s incompatible with the object. I notice that billboard says “only the front of the cube should be enabled” so I’m thinking it’s only for the cube object?