Making a game with a lot of levels. Should I use external events?
I’m just a few months into learning, and came accross external events in some of the instructions.
Since most levels will be using much of the same programming and sprites. I turned many sprites into global objects, but am realizing that I probably should make the programing/actions from the first level an external event to then pull into all the other levels in which I can reposition the sprites, etc.
Is that the best way to do a game with 20 or more levels?