So, here’s how this works, after hitting the checkpoint it activates the respawn platform. So I want to know how to make the respawn platform work after the player touches it and when the player dies they respawn at the platform. Please show me the coding of it.
How are the checkpoint and respawn platform linked or connected? Are they linked, overlapping/touching, have a common identifier, some other way?
You seem to be requesting solutions in code or as videos quite a bit. Note that it’s usually better that the solution is described. You’ll learn and understand what needs to be done by working it out for yourself and can be far better than someone always supplying a code snip to copy into your project.
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