Hello, I’m new to GDevelop and I’m trying to make a pixel art shoot em up along the lines of the early 1980’s arcade games.
I have my ship moving and shooting and aliens on the screen but when I shoot an alien I want to draw an expanding circle where the alien was, like an expanding shock wave.
I cannot work out how to draw a circle outline. (I don’t want a filled circle)
You can create a circle that isn’t filled and tween the scale from center
I can’t seem to find an unfilled circle, only a filled one.
I meant you draw the unfilled circle.
Hi - you can do something like this for a shape painter object (fill opacity set to zero
[grid]
or if you want to use a sprite then piskel has this tool…
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Also there is an extension with a name “shockwave”.I never try that because i draw my own energy circles and i expand it in the event section.