Making a TCG game in GDevelop (Beta out now!)

I have currently started making a TCG game inside GDevelop. This game will have:

• Daily quests that award coins and packs

• Ability to buy 10-card packs with coins

• A “market” where you can buy and sell cards. The lower your price is, the faster it will sell! You can also buy specific cards.

• 59 cards in the game are planned! (the game will start out only having 13 cards, more will be added in later updates)

• All cards have a title, image, and description on them and are based off of people or objects in my other games:

Pigs with Guns

Battle Castles

Gun Fight

Angry Rocks (I might not do these cards since the game is meh)

I hope this game ends up as good as I am planning.

Hey friends! Progress update!

Spoilers

I have made the main menu, containing your GD username

I have made the collection window (see all your cards)

I have designed the 13 Pigs with Guns cards

I am planning on having a Firebase for progress you make to be shared across devices. This will not have a login, but rather be tied to your GD account username. This allows for easy transferring so you don’t lose your wealth or your cards/packs. There will actually be a system where as soon as you open a pack, it autosaves. That way you can’t open the pack, if your cards are bad retrieve progress from before, repeat until you get the best cards. This will not be possible.

Alright, the game beta is finally almost done. I just have to implement saving to the device. Here is a quick video of cool gameplay. This game features 13 cards, 4 Daily Quests, Packs (they look cool to open), the Market (basically a fake ebay for in the game), and better deals on Packs when you buy in bulk.

Apparently you can’t upload videos here. I wish I would have known before doing an entire video (lol). Well I guess you will see it when it’s done!

The Beta is finished! Play now!

I just looked on the leaderboard and @zGameCreator had a negative balance. This brought to my attention that I forgot to fix this issue before release. Thank you zGameCreator for going into debt. (that sounded weird to say)

All your coins will be back to 0.

Anyway, if anybody needs help understanding the game you can ask here. I did not provide a tutorial, so I can see it being very confusing to everyone

The main way to progress is to not buy packs as much, but to buy and resell cards. Buy from the market, under View Listings, then sell on the market. Go to your collection and click a card to do so. There you can adjust a slider for price and hit Confirm to list it. There is no tax. The time it takes to sell depends on the price and rarity. Then it is multiplied by a random number. This adds variety to the time it takes. Sit on the main menu and wait. Check My Listing every now and then. Once it sells, you can click Claim to get your Coins. Then you can sell another card. You may only list 1 card at a time. When you go to list a card there is also an option called Sell Now. This will immediately sell a Common catd for 10, Rare for 20, Epic for 70, or Legendary for 770. This is only meant to get rid of Common or Rare cards after opening packs from missions.

Have fun with the game (if you can)

Im pretty sure I understand most of it but yea a tutorial or explanation would be awesome

I value your feedback

The game just released from Beta!!!

A new rarity was added: Mythic.

Mythic cards sell from 62500 to 187500 coins! They have a 0.02% chance per card pulled from a pack. This means you will have to open about 500 Packs to receive one.

But how could I add a new rarity without adding new cards? 9 new cards have been added and they are based off of Battle Castles! (this took FOREVER to do)

Now if you have all of the cards your Collection screen is almost full. (lol)

This change also makes it so now you can earn money without buying on the Market. Just buy packs and sell them for the highest price. (this requires afking a bit)

Enjoy!

gd.games/funnycreator789/cards-tcg

@zGameCreator Did you play it yet? There was a bug, its now fixed, but a game-breaking one

after the bug? well no. (Il try it rn)

Okay good, it gave the whole new set for free, not something I wanted (lol)

why is it if you sell at 45


you get 10

(I probably misunderstood smtn lol)

The “Sell Now” feature sells it instantly for 10, but for selling it by clicking “Confirm” it will accept that price and take time to sell

I just pulled Castle out of a pack

Also, the timer for when the card sells will not go down while the game is not running or you are on a different tab btw

You have to leave the game on the tab (for whatever reason)

when you are opening the pack I wish you could just click or smtn and it skips the whole process of card. card. card. card.

I know, I am sitting here opening 50 packs while you just typed that

Only 25 to go! (lol)

ngl same for me actually (45 packs left)