Making my player bounce on bombs

Hi,
I’m trying to make the player bounce when my bomb explode but it doesnt seem to work… any ideas how i could make it ?

I made this but it doesnt seem to work ( I tried Y = -10 too)

Is this a platform? A positive Y force would push it in the Y direction meaning downward. You may need a negative value. It might also need to be larger than -10. (or would that be smaller like -20 or -50)

What do you mean “is this a platform” ? My bomb has no behaviour, should I add one ?
My bomb is something that my player drop when he is in morph position (if you know metroid from nintendo it’s the same) But even with greater values (positives or negatives) it doesn’t work…

I was referring to the player. The type of game. If it’s a platform then the platform behavior or other actions might be cancelling out the move. You may need to briefly disable the other behavior so they don’t interfere. I would start by making sure the force is applied after any other force. And then maybe disable the behavior if needed.

disable behavior
apply force
wait or timer
enable behavior

If you’re using physics, it needs to be the physics action.

Oh ok, imma try it, i’m using a platformer player since it’s a 2D metroidvania game… So I need my player to be able to air control it…