Mario Bros. (arcade)-like game

Hi! I’ve been inspired to create a game sort of like the arcade version of Mario Bros. In the game, you can hit the platforms from underneath to flip the enemy over. How would I make that work? Any help is much appreciated!

This uses the shake behavior.

FYI: Is object on given floor is under other conditions not the object’s conditions.

Edit: I guess you could skip the timer and use another wait. I just don’t really like using the wait. It can cause a buildup of wait events that can’t be cancelled. This way, the timer is just reset with multiple hits.

Also, the timer > event needs a trigger once (other lines might too but you get my concept)