Maximum Aspect Ratio/Maximum Vertical Resolution

Hey y’all,

My game looks great at 1080x1920 (it’s a vertical mobile game) as that’s what I set the project/scene size to be. However, I have both an Android and iPhone to use for testing, both of which don’t have a 9:16 aspect ratio. They’re both slightly taller, so I thought no problem, lets just have the game’s resolution update and change height to scale to the screen size (via the project settings).

And while this works great, I thought I’d ask if it’s possible to have a maximum resolution or a maximum aspect ratio and beyond that it just has black bars?

Why?

Well, although unlikely that someone has such a strange screen size, if they do, it may cause the out of bounds parts of the game to be seen.

I hope I’m making sense, to summarise I want my game to be responsive (vertically) for mobile devices but within limits.

Any ideas?
Thanks.

There are plenty of conditions and actions that seem able to handle that through events :+1:
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