Maze Solid Wall?

Hey all, so I am trying to make a maze game. But whenever my guy moves he can go through the walls. How can I make it so the walls are solid and he cannot pass them?

Check for a collision between the player object and wall object (this is the event condition). The action will be Separate the player and the wall objects.

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Thanks so much! <3 I have been trying to figure this out for so long. Didn’t know it was that simple.

If you get the order of object in the separate action mixed up, the player ends up pushing the wall blocks around :smiley: