How do I implement the minimax algorithm in Gdevelop for games like Connect 4/four in row, Tic-Tac-Toe, Backgammon. Have searched but can’t find anything to start from. Or is there some other non-random way for the computer to play connect 4?
I always wondered how you create that form of logic. It’s very interesting. I bookmarked it. Maybe I’ll try something at some point.