Hi! My game runs great on Desktop &HTML build (on desktop & mobile) but the APK file for android is giving me some problems, it’s crashing randomly (as far as I can tell)
When testing through the Network preview it’s never crashed. Only randomly on my android through the APK file. The network preview and html have been great running on mobile.
I did the control-shift-I and found no errors or anything when testing on desktop. I did find these errors (see below) while running the network preview. So my question is, should I be worried about these? if so, how do I do about fixing it? Or if that’s irrelevant to it crashing, any other things I should try?
I’m happy I was on the right track. I didn’t seeing anything colored in the resource tab. I was able to fix the missing shooter mp3 track but I don’t see anything on the Arial thing? Any idea what that would be?
Also the yellow warnings mention unexpected ends to JSON files, would that also cause crashes?
If it’s not the name of a character in your game, I assume it’s the Arial font used by default in GDevelop?
It’s a basic font included in Windows, see if you have it.
Maybe you could try testing some example projects or other games made with GDevelop?
Unfortunately, if the crash is random, there’s nothing we can do. You need to figure out when/how this happens.