Mobile Scaling Question

Hello there,
when exporting to mobile devices and dynamically changing the width/height of the page/scene based on the phone’s size, it offsets/changes the position of an object when viewed on a phone with a smaller resolution/screen size.

What do you guys normally do in this case?
Scale the objects on startup basing on the screen size? That would mean that the scaling will also affect the positioning?


It shouldn’t change the objects position, only the camera size and probably the camera position too :astonished:
How it looks?