I want a grid like “upgrade” system for the gun in my game.
What is the expected result
A thing similar to the game “Miner Gun Builder”. Playing the game will give a understanding of what I am after.
Related screenshots
The Bullet ejects from the red square and follows the path of the red lines. It can go through upgrades such as duplicating the bullet or giving it AOE damage or making it have different trajectory’s, ect.
Great timing! I just submitted my grid overlay community extension for review, hopefully it will be approved soon. As the name suggests it creates a grid using the shape painter that can be toggled with a button. It is a great counterpart to the snap to grid extension.
Although seeing as how the scene is already divided into grid cells, I suppose it’s not that useful in this particular case.