Most enemies doesn't shoots bullet

I have made an event spawn random enemies on random position on top of the screen from a group, and then I make an event so that each enemy shoots a bullet.

Here’s my event

the problem is that only a few enemies fire bullets from all the enemies that have been spawned. I want all enemies to fire the bullets, how to fix that?

add a for each enemy loop.
When shootbullet timer >2 second
for each enemy object add bullet… bla.bla bla :grin:

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