I want a balloon to move up and after a specific distance come down.
It has physics engine behavior.
It goes up but after the distance has passed I can’t stop it and move it down.
You can see the code below:
The apply force is a physics action. The stop force is a non-physics action. The easiest way to tell if actions are for the same behaviour is to look at their symbols; in this case, they are different.
You can stop the balloon bomb with physics 2 ways:
Put a hidden static physics object above the balloon bomb where it should stop.
Use the balloon bomb’s action Linear velocity Y and set the speed to 0: