Multiplayer but players in different scenes

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I just wanted to know, if a game has multiple players, can you have one player in scene A and another player in scene B?

I’ve tried but it seems the host controls the scene. So if the host joins another scene then the other player will too. I had looked in the docs and saw this:

With no mention of how to disable synchronization of a scene.

You can build your “scenes” all in one scene.