I noticed that you can create more than one colision masks (hit boxes)
My questions are:
- how come I can not rename them?
- Can I use it in a condition - by name or index - use a specific colision mask?
How?
I noticed that you can create more than one colision masks (hit boxes)
My questions are:
How?
You can indeed use multiple shapes to create an arbitrary complex collision mask but it’s viewed as a single collision mask for now so no way to distinguish between them.
Can we please add it as a feature to use one of multiple colision masks?
This can be useful in so many situations!