Hi, can you help me with a doubt about GDevelop please?
It’s about screen resolution on native games.
I want make 2d shmup games with low pixel resolution, in 16:9. For example 480x270.
Is it possible with GDevelop add an option to the game to scale the screen? Something like X2 (960x540), X3 (1440x810), etc…
And go to fullscreen (for example 1920x1080) with a pixel perfect scale, without blurring?
Thank you very much.